I'm finally getting around to updating my WebGL series! The old series used some fairly outdated JavaScript.
In this video:
* Graphics pipeline basics
* Setting up WebGL for use in the browser
* Rendering the most basic GPU primitive: a triangle
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Text version of this tutorial: https://indigocode.dev/tutorials/webgl/01-hello-triangle
Source code on GitHub: https://github.com/sessamekesh/webgl-tutorials-2023/tree/main/src/01-hello-triangle
Live demo: https://indigocode.dev/tutorials/webgl/01-hello-triangle/demo
Companion page (with mistakes, additional comments, etc): https://indigocode.dev/tutorials/webgl/01-hello-triangle/video-companion-doc