Hi everyone! ? In this video I will go over the difference between using RigidBody movement, or using transform movement in Unity. I will also go over the difference between putting your code in Update() vs FixedUpdate().
Playlist for this course: https://www.youtube.com/watch?v=xw6DR7uuNz0&list=PL0eyrZgxdwhwQZ9zPUC7TnJ-S0KxqGlrN
Download Unity here: https://unity3d.com/get-unity/download
➤ TIMESTAMPS
00:00:00 - Intro
00:01:05 - RigidBody vs. transform
00:07:45 - Update() vs. FixedUpdate()
➤ GET ACCESS TO MY LESSON MATERIAL HERE!
First of all, thank you for all the support you have given me!
I am really glad to have such an awesome community on my channel. It motivates me to continue creating and uploading content! So thank you!
I am now using Patreon and YouTube Memberships to share improved and updated lesson material, and for a small fee you can access all the material either from my memberships or Patreon, depending on your preference. I have worked hard, and done my best to help you understand what I teach.
I hope you will find it helpful :)
Memberships: https://www.youtube.com/channel/UCzyuZJ8zZ-Lhfnz41DG5qLw/join
Patreon: https://www.patreon.com/mmtuts