In this series, I'll be going over beginner through advanced topics for building a complete player controller, both for 1st and 3rd person. We'll covers topics like movement, jumping, slopes, wall handling, step handling, animation, blend trees, Mecanim, Cinemachine, avatar masks, animation layers and multiplayer.
This is a free complete course for making a player controller, I hope you enjoy it!
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Project Files
https://github.com/spaderdabomb/FinalCharacterController/tree/part1
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Unity Asset Store Links:
FREE Low Poly Human - RPG Character: https://assetstore.unity.com/packages/3d/characters/humanoids/fantasy/free-low-poly-human-rpg-character-219979
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Video Links:
Part 2: https://www.youtube.com/watch?v=PIFQbxMgT0c
Ternary Operator: https://www.youtube.com/watch?v=5OqjCJ7FPPc
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Patreon: https://www.patreon.com/spaderdabomb
Subscribe: https://www.youtube.com/channel/UCRLa0eEG0rOR7APzAT1dPww
Discord: https://discord.gg/NpK5CXe
Twitter: https://twitter.com/spaderdabomb
Twitch: https://www.twitch.tv/spaderdabomb
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Music:
I remixed every Nintendo startup sound - Leslie Wai
Music from #Uppbeat (free for Creators!):
https://uppbeat.io/t/21-on-the-block/moonlit-fantasy
License code: CKZKKOMCGFJE2FUP
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Chapters
0:00 Intro
3:04 Project Setup
6:18 New Input System
9:16 Character Controller vs. Rigidbody
10:35 Input System Script
14:02 Simple Movement
19:12 Camera Control
25:30 Demo