The goal: make rig animation better.
You may have seen or heard about this technique, but it is still mysterious for several reasons. 1; each project and animator does it differently, 2; The work in progress material isn't often approved for portfolio use, or 'making of' material , 3; studios/publicity sometimes lie about it 4; it's locked within an expensive software.
Anyway, this is how I like to do it, when I get the rare chance.
There is still a lot to explore and improve with these techniques, so I want to encourage people to do their own versions
Chapters:
00:00 Intro
03:36 Roughs
08:18 Matching the Rig to the Rough
10:52 Breakdowns
13:12 Inbetweens
14:29 Give it a little more juice!
16:00 Mouths and hands
17:55 Recap
18:39 Wrap up, thoughts