If you missed the last episode of the VLOG: https://youtu.be/fJps8QxOh4s
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In this video I give away my 3 big tips for blocking out 3d environments. I have used this process on almost every game I have worked on, from Sleeping Dogs, FarCry 4 and Watch_Dogs 2. Don't If you want to be a professional environment artist or level designer, then having a solid greybox is super important!
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The Camera I use to film my videos: https://amzn.to/3Pf0bHL
Basic building blocks built in 3D Studio Max, scene assembled in Unreal Engine 4.