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30 Tabletop Games that Break the Rules

Stonemaier Games 5,753 1 week ago
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In today's video I discuss 30 tabletop games that break a common rule of game design. Panelists Heavy Gamer (Kari): Obsession - being able to "buy" a worker back sooner (using reputation) gives you a chance to skirt a waiting system that worker placement typically does not allow. Solo Gamer (Aryn): Too Many Bones - During combat you roll dice for attacks, skills, and defense. Each die has a varying chance of being Bones, which is a miss. But in Too Many Bones you slot any rolled Bones into a track which can later be spent to activate powerful actions. Thus, turning a miss into a potential boon! I have many a time rolled dice purposefully to roll Bones in order to get those boons. As an added incentive the only way to unlock your character's ultimate skill is to spend 6 Bones during one combat engagement. A feat I've only been able to pull off a handful of times! Family Gamer (Skiler): Earth - This game doesn't limit the number of cards in your hand. It can be a lot to balance, but it makes for very fun memorable moments when you get it all to work together! 30 Games Scythe: resources are all on the map Hanabi: you can’t see your own cards The Crew: cooperative trick-taking Raiders of the North Sea: your workers are my workers The Reckoners/Magic Maze: no turns or turn order Risk Legacy: permanent changes Rising Sun: multiple players can win together Between Two Cities: partnership in a competitive game Skull and Ra: player elimination Don’t Get Got: move seats Forest Shuffle: more than one card on each card Architects of the West Kingdom: start with all workers Cat in the Box: no suits until you declare it Finspan: face-up hands and personal discard (Magic) Bohnanza/Scout: can’t rearrange cards in hand Dominion/7 Wonders: resources renew Gloom/Mystic Vale: clear cards So Clover: holes in cards Shadows Over Camelot: traitor Cheating Moth/Cockroach Poker: you can cheat Tapestry: build outside city limits QE: no bit limits High Society: condition or threshold that says you’re not eligible to win A Feast for Odin: overwhelming quantity of worker placement spaces Aeon’s End: deckbuilding without shuffling Challengers: your deck plays itself Hamlet: resources anyone generates are for all players to use Keyflower/Ora et Labora: use other players' buildings Keyforge: play all cards for free (but with a limit) Palm Island: no table needed Become a champion of this channel: https://stonemaier-games.myshopify.com/pages/stonemaier-champion podcast link: https://stonemaiergames.com/about/podcast Intro animation by Jeff Payne https://vimeo.com/jaaronpayne

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