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4.3.i - UI: HUD & Widgets - I | Gameplay Ability System Tutorial | UE 5

nomad 139 2 weeks ago
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Chapter 4, Topic 4.3.i - UI: HUD & Widgets - Part 1, of the Gameplay Ability System Tutorial This is the part 1 of setting up UI for your Gameplay Ability System project. SECTIONS 00:00 - Introduction 01:45 - 1: Creating Widget for base attributes 12:33 - 2: Implementing base attributes widget 21:26 - 3: Using Event Listeners for attribute changes FURTHER READING 1.1.a. Github GASDocumentation repository 1.1.b. Asset Manager 1.1.c. Net Update Frequency 1.2.a. Attribute Set documentation 1.2.b. Macros in C++ 1.2.c. Unreal Engine Reflection System 1.3.a. Gameplay Tags - UE Documentation 1.3.b. JSON 2.1.a. Component Design Pattern 4.2.a. GAS Cue Events Download project (upto topic 4.2): https://github.com/nomad-2509/unreal-engine-GAS-basic Full project: https://nomadsan.gumroad.com/l/gas-ue Slides: https://docs.google.com/presentation/d/1_EEuvgFZGMMG7-ePA9KbQh1bw3ANUv2Uqi2GagVYbYY/ Music provided by Chillhop Music https://chillhop.ffm.to/creatorcred #unreal #engine #ue #gameplay #ability #system #gas #tutorial

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