Second talk on designing a programming language for games. Given on September 25, 2014. The first talk in this series is here: https://www.youtube.com/watch?v=TH9VCN6UkyQ This talk quotes from an email by John Carmack that is reproduced here in full: http://number-none.com/blow/john_carmack_on_inlined_code.html Casey Muratori's essay on Semantic Compression: http://mollyrocket.com/casey/stream_0019.html Mike Acton's cppcon keynote is here: https://www.youtube.com/watch?v=rX0ItVEVjHc