This one is admittedly a bit out of left field, but a few months back I thought that making something of a railroad network in my single player world in Minecraft would be a fun project.
The development has come along quite nicely, and I figured now that I have a decent sized network put together, now might be a good time to show it off a bit, as well as share a few things I learned about project management while playing in this world.
LINKS:
ImpulseSV Villager Breeder: https://www.youtube.com/watch?v=VTseLpa9Iyc
(I know I said in the video the farm was designed by LogicalGeekBoy, but after rewatching these videos, I'm convinced this is the tutorial I followed)
Redstone Jazz Flushing Mob Farm: Missing
(it looks like redstone jazz deleted his channel, I'll update this if I ever find a reupload)
Ilmango Cobblestone Generator: https://www.youtube.com/watch?v=vsWm6F9Ggc4
My Semi-Automatic Junction: https://www.youtube.com/watch?v=fQZOPAoxw9Q
My Discord: https://discord.gg/nVYQa5pGBX
If this video provided you with any value, I'd appreciate a coffee or two in exchange:
https://www.buymeacoffee.com/n00b_asaurus
MUSIC USED:
Various tracks from the Minecraft OST:
https://c418.bandcamp.com/album/minecraft-volume-alpha
https://c418.bandcamp.com/album/minecraft-volume-beta
A very special thanks to Didas72 and Edragon13 for helping pick some background music, even though I ended up just going with C418 tracks :)
TIMESTAMPS:
0:00 Introduction: Why I'm making this video and what I plan on showing
1:26 The questions I want to answer
1:54 The rail alert system
2:22 How The Plastic Beach got me into Minecraft
3:37 Why only focusing on one grand project was a problem
4:18 The villager breeder
5:31 One small issue with a rail system
5:59 Why I thought working on one project was a good idea
6:51 The villager trading hall
7:54 Learning to accept working on multiple projects
8:28 The semi-automatic junction
9:17 Why having a master plan was a problem
10:46 The mob farm
12:58 Addressing the two big problems
13:54 Why I felt I needed a rail network
15:06 The Spawn Town project
17:14 The advantages of rail travel
18:06 The sand quarry
18:39 How rails help you progress through the mid and late game
19:01 Why I decentralized my network
19:44 A brief history of my base
20:10 Another pet project of mine :)
20:39 The plan to automate navigation
23:22 Dealing with incomplete projects
26:05 The end stronghold
26:38 Does a patchwork approach really work?
27:25 The joys of software
27:39 The parallels between Minecraft and the real world
28:24 The terracotta quarry
29:11 Minecraft might be able to teach you how to enjoy life again
30:31 Please take some time to just enjoy the moment :)
31:52 Building tracks like a real railroad
32:33 Extending the decision of following my enjoyment to Let's Plays
35:05 The beginning of The Caves and Cliffs
37:04 If it's about bridges, forget it. I dig canals.
39:21 Why this branch line is so long
40:39 The nether fortress farm
41:08 Outro & Thanks to my patrons!