Idle Fish is now on Steam! The links right here if you would like to support me by adding it to your wishlist:
https://store.steampowered.com/app/3613500/Idle_Fisher/
In this devlog, I go over a new feature: the Fish Transporter. This NPC automatically collects and sells fish from your auto fishers, even while you're offline. I also explain how offline earnings are calculated, how the upgrade system works, and how I implemented A* pathfinding to help the transporter move between points on the map. There’s also some discussion around optimization and fixing FPS drops related to invalid movement paths.
TIMESTAMPS
0:00 Intro
0:23 Fish Transporter
1:48 Idle Profits
3:04 Shop UI
3:29 Pathfinding Algo
6:43 Problems
7:36 Outro