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Advanced AI in Unity [Tutorial] - Physics, Pathfinding, Editor Adjustments

Etredal 53,201 5 years ago
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Today in this tutorial we create a fully functional AI system for 2D. This includes jumping, movement, activation and disactivation, and uses the A* algorithm. All of this is programmed in Unity and requires a basic knowledge of programming and Unity usage. Download the project: https://github.com/etredal/AdvancedAITutorial Please note that the first portion of this video repeats what is covered in Brackeys video: https://www.youtube.com/watch?v=jvtFUfJ6CP8 For general information about my channel including music used: https://github.com/etredal/youtube-details/

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