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In this video, we go though the process of creating in app purchases! In this tutorial we go though the process of getting the plugin, importing it, coding it, setting up your google developer console app and finally testing it.
CHECK OUT THE WRITTEN COMPANION TO THIS TUTORIAL
https://finepointcgi.io/2021/07/23/applying-iap-for-android-in-godot/
RESOURCES NEEDED FOR THIS PROJECT:
VS Code: https://code.visualstudio.com/
In App Purchases Plugin: https://github.com/godotengine/godot-google-play-billing/releases
ADB Logcat: https://developer.android.com/studio/command-line/logcat
Google Console: https://play.google.com/console/u/0/developers
Images for Playstore: https://drive.google.com/drive/folders/1KrOs1zLYMYT5dl_V8ktz3xUQpRlE5AwT?usp=sharing
TIMESTAMPS:
00:00 Intro
00:45 What is In App Purchases and How Does it Work?
02:32 Downloading Plugin and Setting up Godot
04:45 Creating the Test Scene
06:21 Creating the Signals
13:54 Hooking Up Connections
16:48 Setting the Purchase
17:48 Querying The SKU Data
26:00 Getting into Google Console
27:19 Creating an Internal Release
28:51 Creating a Release Android APK
32:47 Uploading APK For Release
34:10 Creating Store Profile for App
38:27 Creating In App Product/Item
41:41 Download App From Playstore
42:47 Testing In App Purchases
43:39 Verifying the Purchase and Explaining What Happened
45:31 Recap of What We Did
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Ive been a software developer for over 5 years. Ive worked in the game industry for 3 of those years. This channel is used for news on the gaming\programming industry and for tutorials for game\programming development.
Advanced Godot | Creating In-App Purchases