In this video, I discuss aleatoric music, specifically the combination of looping and chance. To begin, I look at how the technique has evolved – including developments in modern composition as well as the use looping software and hardware. Later it then goes on to look at the use of aleatoric technique in video games too. To lllustrate this, I look at games such as Lumines (most consoles), Flower and Flow (Playstation 3).
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Thanks to Jonathan Lee (Pentameron) for providing much better subtitles than mine. Really appreciate the work and I've learned a lot about how to do it properly.
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AMULETS
YouTube: https://www.youtube.com/user/amuletsmusic
Facebook: https://www.facebook.com/amuletsamulets
Website: http://www.amuletsmusic.com/
MICHAEL FORREST
YouTube: https://www.youtube.com/user/michaelforrest
Podcast: https://www.youtube.com/channel/UCiBnjcgu4DgLDlr0gg9FtJA
GREGOR FORBES
https://soundcloud.com/840series/gregor-forbes-colour-fields
BEARDYMAN - THE POLYPHONIC ME
https://www.youtube.com/watch?v=dIh8KBOOkYU&t=1s
GERUBACH
https://www.youtube.com/user/gerubach/videos