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An Intro to Forward and Inverse Kinematics in After Effects

ECAbrams 47,482 4 years ago
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The first 1000 people to use the link will get a free trial of Skillshare Premium Membership: https://skl.sh/ecabrams16 When rigging, there are two methods to consider: forward and inverse kinematics. Commonly called FK and IK, these are the methods you want to know when rigging characters of any kind and shape. We'll talk about what these methods are, how they work, and what you'll want to consider when rigging and animating characters. 00:00 - What is all this? 01:38 - Intro to FK 02:07 - Practical FK in Ae 03:06 - +/- of FK 03:45 - Intro to IK 04:36 - Practical IK in Ae 07:07 - +/- of IK 07:34 - Blended Systems If you have any questions just let me know in the comments. Connect on the Internets www.EvanAbrams.com www.Twitter.com/ecabrams www.Facebook.com/EvanCAbrams/ www.Instagram.com/ECAbrams/ Suggest a tutorial topic: https://docs.google.com/forms/d/13A2eHcNQADsjyPWrrlbFTeOMqPAbqAxq07p7Alroh_w/viewform

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