Debugging menus and tools are incredibly common in video games, and it turns out Animal Crossing has a couple hidden ones left for players to check out! Today we explore these debug menus and the possibilities they unlock for players.
The Cutting Room Floor's Animal Crossing information:
https://tcrf.net/Animal_Crossing
James Chambers' Debug Menu Blog:
https://jamchamb.net/2018/06/09/animal-crossing-developer-mode.html
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My recordings are done with an HD community texture pack for the game ran through Dolphin emulator. This pack is very high quality and requires artists to hand-draw the textures to upscale even to 8K. You can find information on this pack here:
https://forums.dolphin-emu.org/Thread-animal-crossing-hd-texture-pack-version-17-october-13th-2022
🎵 Music credits:
• Title Theme - Animal Crossing Wild World (Smash Bros. Remix): https://www.youtube.com/watch?v=vvVD2huLvw4
• Prologue - Animal Crossing New Horizons (GlitchxCity Remix): https://www.youtube.com/watch?v=WeIIWFxRINY
• 5 P.M. - Animal Crossing New Horizons (Remix): https://www.youtube.com/watch?v=wo5V5VQ76nM
• Animal Crossing Summer - Mario Kart 8: https://www.youtube.com/watch?v=rIYOBSP84ak
• 5 P.M. - Animal Crossing (GCN): https://www.youtube.com/watch?v=fpQtd9gCE6k
Assets and other information were pulled from the Animal Crossing GameCube community megasheet:
https://docs.google.com/spreadsheets/d/13sRAcj9YbP9_i-u0Kg6S7ycHbaOQx1jFG4lYLm2DJ4c/edit#gid=663613111
0:00:00 Introduction
0:00:21 Explaining Debug Menus
0:01:43 Animal Crossing's Debug Menu
0:04:13 The Unexpected Sequel
0:05:51 Extra Unused Menus
0:07:36 Closing