The twelfth part of this tutorial series is an introduction to keyframe animation in Blender. This will involve creating a basic idle animation, which importantly can seamlessly loop. In this tutorial series you will be taken through the full development process to create a game ready and animated character which can be used in the Unity or Unreal game engine. Chapters 0:00 Introduction 0:53 Setup 2:15 Idle Animation 1 7:30 Idle Animation 2 21:02 Next Time 21:20 Outro Check out our Patron for a range of benefits including starting files, tutorial notes and early access to the full course: https://patreon.com/IronbarkGamesStudio Support us on Blender Market or Gumroad by purchasing the complete tutorial series: https://blendermarket.com/products/game-character-tutorial-series https://ironbarkgames.gumroad.com/ Check out the “Blender Beginner Series" if you're completely new to Blender: https://www.youtube.com/watch?v=mUZ5ZmKhnNM&list=PL-V_bVXtKG14nFUXjqfXIB_AhJcTvJxTW. Contact: [email protected]