Learn the fundamentals of animations in Unity3D! From the basics of moving a cube to customizing a character animation!
This beginner-friendly tutorial is a thorough break down of Animations in Unity 3D! You will learn how to use to use the animation tab, how to record and modify animations, what animation curves are and how to use them and how to create custom animation events! And a lot of these concepts can translate to Unity2D as well!
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This is a continuation to a series covering Unity's animation system! Be sure to check out the other videos in the series to continue learning!
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Interested in learning more about animating characters in Unity? Check out my growing series of tutorials:
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►TIMESTAMPS:
Intro: 0:00
Project Setup: 0:31
First Look Animation Tab: 0:58
First Animation: 1:16
Add Property & Explanation: 1:35
Property Example: 2:00
First Keyframes: 2:16
Keyframes Explained: 2:27
Preview Mode: 2:56
Record Mode: 3:16
Recording Keyframes: 3:35
Animation Player: 4:00
Second Row of Menu Items: 4:27
Hidden Animation Options: 4:45
Ripple: 4:57
Sample Rate: 5:35
Filter By Selection: 5:54
Add Keyframe Button: 6:15
HOW TO ADD AN ANIMATION EVENT: 6:42
What Do Animation Events Do: 6:59
Events in the Inspector Window: 7:20
Examples of Animation Events: 8:05
CURVES: 8:25
What are Curves: 8:40
Curves Explained through Example: 8:52
Modifying Curves: 9:30
Tangents: 9:40
Tangent Types: 9:56
Curve Type: 11:08
CUSTOMIZING ANIMATIONS: 11:46
Custom Animation Event: 12:01
Read-Only Fix: 12:12
Fire Bullet Event: 12:30
Modifying Animation With Curves: 13:15
Curves Manipulation to Fix Clipping: 13:30
Creating Impact with Curves and Keyframes: 13:45
Final Comparison & Awesome Example: 14:22
Outro:14:50