It's the argument I've heard so much over the past few years: if Donkey Kong 64 allowed you to switch Kongs at will instead of using the Tag Barrel, it'd be a much better game. I'm not arguing that, but it got me thinking about just how much you need to use the Tag Barrel. So let's try to beat Donkey Kong 64 with as few tags as possible.
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TIMECODES
00:00 Intro
01:02 Rules and definitions
03:19 Up to Key 1
03:51 Up to Key 2
06:33 Up to Key 3
09:12 Up to Key 4
10:50 Mid-challenge roundup
12:07 Up to Key 5
15:59 Up to Key 6
18:36 Up to Key 7
20:28 Key 8 and beating the game
24:17 Getting 101% completion
27:21 Conclusion