For a deeper dive, check out my full control rig course: https://www.udemy.com/course/controlrig/?couponCode=1CCDFE3154082418819E limited-time sale for the lowest price available. This video is a quick step-by-step tutorial on creating a basic procedural animation system from scratch, for a bipedal walk cycle. There is much more that can be done beyond this and to improve the system, but it should give you an idea of a place to start, where you can learn some of the fundamentals and begin exploring your own ideas and concepts for procedural animations. Some areas you are challenged to improve upon: - Add sphere traces to make sure the feet always hit the ground on any terrain - Rotate the feet based on the ground - Lift the feet during transitions - Both feet jump on the initial move - Explore using IK nodes not just FBIK for more control - Buy my course (???) - Bring back stop-motion pingu