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[Blender 4.0 RIGIFY] #4: Complex Human Rig (with Face!)

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*BONUS CONTENT - Get FREE file downloads and Bonus chapters here* https://academy.cgdive.com/courses/rigify-basics *VIDEO DESCRIPTION* This is Chapter 4 in the new and updated *Rigify Fundamentals* series for Blender 4.0 and beyond. In this part we will learn the the full Rigify Human meta-rig with face and fingers. Rigging a complex human is one of the most common rigging tasks *RELATED LINKS* Video about "Bone heat weighting failed": https://www.youtube.com/watch?v=FuiY0wtxdHQ *VIDEO CHAPTERS* 0:00 Chapter Intro 1:05 3D Model Check 2:41 Human Meta-Rig 3:12 Align the Legs, Arms, Spine, and Head 4:23 Pro Tip: Align metarig in Pose Mode 7:38 Align the Palm & Fingers 11:49 Pro Tip: Straighten the Fingers 12:33 Align the Face Bones 15:08 Important Tip: Connected bones 15:49 Align the Face (continued) 21:40 Fixing the Heel bone 22:02 Upgrade Face Rig 22:22 Understanding Rig Types 25:23 Align the Eye bone 26:32 Generate Rig & Troubleshooting 27:58 Automatic Weights 28:46 Bone Heat Error 29:19 Weight Painting 101 35:25 Weight Paint Troubleshooting 36:47 Weight Painting the Face 41:41 Weighting the Eyes, Teeth & Tongue 46:16 Face Testing & Troubleshooting 49:22 Rig Overview 49:47 Finger Controls 50:46 Face Controls 54:10 Face Rig: Settings tweaks 57:48 BONUS: Adding a Jacket 58:42 Great job! (Ignore the weird word below, it doesn't mean anything:) ) Rigify4daburadmafbgfnb

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