Blender 4.5 beta is here and it brings one of the most exciting new and long awaited features, the Vulkan rendering backend! That isn't it though, there are a ton of other features in this beta that we go hands-on with in this video.
https://gamefromscratch.com/blender-4-5-beta-arrives-with-vulkan-support/
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*Timeline*
0:00 Introduction to Blender 4.5 Beta
0:37 Deprecation of Intel Mac Support and COLLADA file format
1:30 Enabling Vulkan rendering backend
2:22 Horizontal mouse scrolling
3:20 Multi object UV display in UV Editor/Image Editor
5:00 Customizable Properties Windows Tabs
5:34 Remove all textures
6:00 Improved Asset Browser display
6:40 Multiple file instancing via Drag and Drop from File Browser
7:34 Geometry Node improvements (Framing, Import Files and more)
9:22 Scene Object to Mesh
10:47 Compositor Improvements
11:12 File export (FBX, GLTF, etc) improvements
12:12 Conclusion