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Blender - EP1 | Master Chief Helmet Modelling Tutorial

Masterj2001 68,691 3 years ago
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In this episode, we will begin modelling the Master Chief's helmet in Blender. Starting with the visor to layout a solid foundation for the rest of the helmet. We won't be using subdivision hard surface modelling in this tutorial, though I will show you some tricks with the shrinkwrap modifier to achieve hard surface results with bevels. --------- Follow me on Twitter: https://twitter.com/masterj2001 --------- Download assets used in this tutorial here: https://mega.nz/folder/6od1HazC#bIlDTJlR44GHqLrmWNydZA --------- Download PureRef here: https://www.pureref.com/download.php --------- Download the most recent version of Blender here: https://www.blender.org/download/ --------- DanielM47: https://www.youtube.com/channel/UCBrRyKwnrr9jL6jTqfse66A UNSCaustralia: https://www.youtube.com/channel/UCdKZN2dtlUv98A600MmYWoQ ---------

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