MENU

Fun & Interesting

Blender Geometry Nodes Fields Frustum Culling Tutorial

Chris P 14,903 3 years ago
Video Not Working? Fix It Now

I have done this before but with the old "attribute workflow" of Geometry Nodes. In this video we use the new "fields" system to get an awesome camera culling solution and even take a look at how we could fix missing reflections and shadows of the culled out instances! ⬇ Chapter markers ⬇ 💗 LIKE, COMMENT, SUBSCRIBE - THANK YOU! 💗 🎵 Amazing Free Music and SFX for Creators: https://chrisp.zone/music 💥 ChrisP's Feature-Packed Startup File for Blender: https://youtu.be/57YR7D9z7mI Realistic Material Packs for EEVEE+Cycles: https://chrisp.zone/blendermarket 🔥 Note: "Gold Monkey" Patrons get free access to all existing and future material packs! 00:00 What to expect 00:42 Scatter Points 03:10 Raycast Node 04:44 "Lens" Manual Solution 09:41 "Lens" Procedural Solution! 15:59 Shadows & Reflections of outside objects? 19:05 Remove False-Positive Hits 21:50 Turn it into a Reusable Node Tree 24:13 Outro Patreon https://patreon.com/chrisp Blendermarket https://blendermarket.com/creators/chrisp Brave https://brave.com/chr471 Twitter https://twitter.com/chrisprenn Insta https://instagram.com/chrisprenn Home https://chrisp.zone

Comment