In this video I bring Lord Gris' Medusa concept art to life in Blender and walk through the whole process from start to finish!
You can get the Customisable Female Basemesh on Gumroad, Blender Market and my Website!
https://vertexarcade.gumroad.com/l/customisable_female_basemesh
https://blendermarket.com/products/customisable-female-basemesh
https://www.vertexarcade.com/store/p/customisable-female-basemesh
Here's the Sketchfab link so you can check out the model!
https://skfb.ly/oWOxF
https://x.com/Lord_Griselda
https://x.com/vertex_arcade
00:00 Intro
00:23 Posing
00:51 Making the Snake with Curves
01:35 Masking the Sandals and Dress
02:30 Hair Curves
03:06 Pleated Dress
04:09 Sculpting the Dress
04:34 Refining the Face
04:53 Geometry Nodes Snake Heads
05:55 Sculpting the Big Snake Head
06:30 Retopology
07:10 Straightening UVs
08:16 Dress Retopology
08:47 Retopology Progress
09:18 Projecting the Reference
09:42 Basic Texturing
10:11 Opacity Mask for Dress
10:38 Painting the Scales of the Snake
11:15 Specular Toon Shader
11:35 Grease Pencil and View Layers
12:22 Compositing
13:04 Recap and Outro