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Building a Weapons System for My Game

Blargis 81,342 2 months ago
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In this devlog I add weapons, loot, and an inventory system! ➤ WISHLIST BLOODTHIEF ON STEAM: https://store.steampowered.com/app/2533600/Bloodthief/ ➤ VOTE FOR BLOODTHIEF IN THE GODOT AWARDS: https://forms.gle/Q4yYy82neZcKA3Ny6 ➤ JOIN THE DISCORD: https://discord.gg/aU5naj2fgY This is a devlog for Bloodthief, the indie game I'm working on inspired by Quake, Hotline Miami, Ghostrunner, and ULTRAKILL. In this devlog I add weapons, loot, and an inventory system! Leave a comment below if you have any feedback on the game or questions about my process! -------------------------------------------- Chapters 0:00 Intro 1:00 My Plan 1:42 Modeling Weapons 2:36 Texturing Weapons 3:59 Equip System 4:44 Inventory UI 6:28 Putting it all together 8:27 Lore 9:53 Loot 11:06 Conclusion -------------------------------------------- Links ActionDawg channel: https://www.youtube.com/@UCivL0KsveO-o0Q2woov9j5A Pixel8r: https://actiondawg.itch.io/pixel8r2 Jitspoe channel: https://www.youtube.com/jitspoe Console plugin tutorial: https://www.youtube.com/watch?v=M_ymfQtZad4 A World Not Desparate to Explain Itself: https://youtu.be/DrqxZ0X9vqs?si=yXvIBo_7E8eYoT9B #devlog #gamedev #godot #indiegame #indiedev

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