In this video, I describe the concepts, software, and hardware required to build a hardware replay device that can be used to consistently play time trial ghost file input data on a real console. I also discuss the implications this has for the community as a whole and explain how the CTGP team has taken measures to combat this attack vector.
Check out Kinoko, our reimplementation of Mario Kart Wii's physics engine!
GitHub: https://github.com/vabold/Kinoko
Discord: https://discord.gg/qjt66ptQde
Music:
0:00: Sonic CD (JP) - Palmtree Panic (Present)
2:11: Paper Mario: TTYD Remaster - Shhwonk Fortress Part 2
4:23: Super Paper Mario - The Open Plane (The Bitfields)
6:26: Super Mario 3D World - Beep Block Skyway
8:48: Paper Mario: TTYD - Professor Frankly
12:31: Super Paper Mario - Sammer Guys
14:57: Mario Kart Wii - Wi-Fi Menu
17:17: Paper Mario: TTYD - Fond Farewells
Check out the code used on the Pi: https://github.com/malleoz/mkw-replay
Repository I forked for my code: https://github.com/JulienBernard3383279/pico-rectangle
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Twitter: https://twitter.com/tasmalleo
Twitch: https://twitch.tv/tasmalleo
Join my Discord! https://discord.gg/VRk59mY
Check out Mario Kart Wii TASes: https://mkwtas.com