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Building Red-Point with .NET MAUI & Unity as a Library for 3D Topology

dotnet 7,018 1 year ago
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James is joined by long time .NET, Xamarin, and .NET MAUI developer Matthew Robbins who shows how his team leveraged .NET MAUI, SkiaSharp, and Unity to build Red-Point, an Augmented Reality Climbing Guide. Matthew walks us through the design decisions they made and how to integrated a Unity library into your .NET MAUI app. Chapters: 00:00 - Intro and Who is Matthew Robbins? 01:33 - What is Red-Point? What technology is needed? 05:00 - What is Unity as a Library? 08:20 - Architecture with Bindings for .NET MAUI 11:25 - UAAL Source Code Binding Overview 20:40 - Wrap-up Resources: Red-Point: https://www.red-point.com.au/ Red-Point on Instagram: https://www.instagram.com/red_point.app/ Red-Point for iOS: https://apps.apple.com/au/app/red-point/id1670082950 Red-Point for Android: https://play.google.com/store/apps/details?id=com.alphaoutdoors.redpoint&pli=1 Sample Code: https://github.com/matthewrdev/UnityUaal.Maui Connect with .NET: Blog: https://aka.ms/dotnet/blog Twitter: https://aka.ms/dotnet/twitter TikTok: https://aka.ms/dotnet/tiktok Mastodon: https://aka.ms/dotnet/mastodon LinkedIn: https://aka.ms/dotnet/linkedin Facebook: https://aka.ms/dotnet/facebook Docs: https://learn.microsoft.com/dotnet Forums: https://aka.ms/dotnet/forums 🙋‍♀️Q&A: https://aka.ms/dotnet-qa 👨‍🎓Microsoft Learn: https://aka.ms/learndotnet #dotnet

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