Hey everyone!
After the last devlog, where we took our first crucial steps in Unreal Engine, we now felt fit to tackle our prototype. This video will be all about how we built our combat system.
We hope you enjoy the insights and if you have any impressions or suggestions, let us know in the comments!
Your Playground Pigeons, Maurin and Benjamin.
If you want to stay updated or if you have feedback or suggestions, join our discord server:
https://discord.gg/7u2mkwKZrH
Playground Pigeon Website:
https://www.playground-pigeon.com/
Chapters:
00:00 Intro
00:50 Combat Fundamentals
01:42 Inspiration and Features
02:50 Weapon Rotation
03:55 Principles of the Enemy AI
04:23 Building the first Gun
05:13 Building the first AI
07:10 Magic System
08:36 Fight Spawn Functionality
10:53 Conclusion & Outro