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C64 Memories - Vertical parallax scrolling tricks

Martin Piper 3,029 2 months ago
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In his video I look at vertical parallax with FLD, how sprites can use updated X position during rendering, horizontal parallax, and using raster timed NMIs to create a sparse FLD that can efficiently scroll the screen vertically. Source code: https://github.com/martinpiper/C64Public/tree/master/Tusari2/FLDParalax More detail about Shadow of the Beast scrolling: https://youtu.be/aK630qKQMRg

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