Leaving all the other contenders - Unreal, Unity, Godot, GameMaker and many more - in the dust, I bring forth the strongest game development toolkit known to man - SQL. Taking advantage of all the features this tool offers, I developed a fully functional Snake Game implementation, which runs on a remote database, to which anyone can connect, play (or watch), and marvel at the future of video games and their development. Making use of PostgreSQL and a couple of really interesting options it has to offer, along with some of my beloved Python, I managed to create a fully interchangeble/interoperational architecture, to make this as customizable and modular as possible. Link to the Github repo: https://github.com/icitry/SqlGameEngine