Frank Klepacki is one of the best game composers. He became a legend thanks to his work on the C&C and Red Alert games. His soundtracks have forever changed the way music should sound in strategy games.
How has the music changed in the series C&C, Red Alert and many others? How did Klepacki himself change and how did he influence other authors? How did he create a new genre of music? In this video, you will learn about his influence on music and the gaming industry. This is the history of music that all players in the RTS genre know. Enjoy watching!
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0:00 - 3:33 - What influenced the formation of Frank Klepacki's musical taste
3:33 - 4:22 - The start of work in Westwood. Soundtracks for "Dragon Strike", "Eye of the Beholder II"
4:22 - 7:01 - Soundtrack "Dune II", "The Lion King: The Game" and "The Legend of Kirandia"
7:01 - 13:42 - Soundtrack of C&C, and Hell March as a Nod brotherhood theme
13:42 - 16:31 - "Red Alert" soundtrack and re-sampling
16:31 - 18:53 - "Tibetan Sun" soundtrack
18:53 - 22:05 - Red Alert 2 soundtrack and the revival of the Rocktronic genre
22:05 - 24:51 - Soundtracks "Blade Runner", "Dune 2000", "The Emperor: The Battle for Dune"
24:51 - 27:27 - Soundtrack "Command and rule: The Apostate"
27:27 - 28:52 - Closing of Westwood and the C&C Generals Soundtrack without Riveting
28:52 - 32:24 - Soundtrack to the Wars of Tiberius
32:24 - 36:58 - Soundtrack of Red Alert 3, the return of Klepacki and the Soviet March
36:58 - 40:12 - Tiberium Twilight soundtrack with a touch of Dead Space
40:12 - 42:51 - Star Wars: Empire at War soundtrack and work with John Williams
42:51 - 46:51 - Games Petroglyph and music for Universe at War, The End of Nations and Grey Goo
46:51 - 50:00 - Frank Klepacki and the Tiberian Sons