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Choosing an AI Approach: Utility-based, GOAP, etc. (Game Dev VLOG #11)

Thoughtquake 19,393 6 years ago
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In this episode: I'll discuss a few common approaches to game AI, and the hybrid approach I'm building. Apologies if the edit is rough; I had some technical difficulties and had to use iMovie as a last resort. You can support my game development journey and these videos on Patreon: https://www.patreon.com/thoughtquake #ai #goap #gamedevelopment

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