How to Code a Platformer Game in Scratch Code Blocks with griffpatch. Part 2 of this tutorial covers moving back and forward between level scenes, or to the next level. Also we switch to using Sprite Sensing instead of Color Sensing for much more colorful levels! Lastly we fix the common bug of getting stuck in the ground when changing level - super! My tutorials are for all budding game & software developers, so Scratch On! 🚀 *Boost Your Creativity with Griffpatch* The Griffpatch Academy will take you from "Gamer to Game Creator" Learn more at 👉 https://griffpatch.academy 👈 😺 Scratch was developed by the Lifelong Kindergarten Group at the MIT Media Lab. See http://scratch.mit.edu 👀 Next Episode #3 - https://youtu.be/Y6jnwkwLhto 🐱 Starter Project Game Assets - https://scratch.mit.edu/projects/560596896/ 🐱 Scratch Studio (post project here) - https://scratch.mit.edu/studios/30257869/ 👀 First Episode - https://youtu.be/D16hTnDGweo 👀 Playlist for this series - https://www.youtube.com/playlist?list=PLy4zsTUHwGJIATydhFeZa5pspLZR7yE__ ❤️ Scratch Addons - https://scratchaddons.com/ 📹 Video Editing Software - https://techsmith.z6rjha.net/5bajbo --------------Video Chapters-------------- 0:00 Intro 0:58 The Problem with Multicoloured Levels 3:02 Change from Backdrop to a Level Sprite 5:27 Consolidate Touching Scripts 7:28 Organise our code 11:50 Change of Scene – A Multi-screen level 15:40 Moving off the Edge of the Screen 18:57 Getting Stuck in the Level 20:40 Preventing collision bugs 25:22 Getting Un-Stuck 28:50 Bad Level Design 30:01 Outro