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Getting all of the achievements and trophies in a game is often a grueling task that I am intrigued by, but I almost always walk away feeling disappointed. The reason I complete a game in the first place is because I enjoy it, but when I actually do it, I end up resenting it. So in this video I discuss some of the troubles with completing games and conducted interviews with people far more knowledgeable than me to get a better sense of what goes into actually good achievements. So this is my video on completing games (and why I barely do it).
Here are the awesome folks I interviewed!
Jirard Khalil, YouTuber, The Completionist
https://www.youtube.com/channel/UCPYJR2EIu0_MJaDeSGwkIVw
https://twitter.com/Completionist
Chris McEntee, Lead Designer, Moon Studios
https://twitter.com/chrismcentee
Evan Hill, Level Designer, The Last of Us Part II
https://twitter.com/EHillGameDesign
Sean Velasco, Director, Yacht Club Games
https://twitter.com/SeanyfaceYCG
Nick Wozniak, Pixel Artist, Yacht Club Games
https://twitter.com/norkwoz
Addtional Footage from Snoman Gameplay
https://www.youtube.com/channel/UCeP1Enud_t8FBRrDroYPJvQ
Twitch: https://www.twitch.tv/razbuten
Patreon: https://www.patreon.com/razbuten
Discord: https://discord.gg/rfawkHa
Twitter: https://twitter.com/theRazbuten
Edited by Isaac Holland: https://twitter.com/DrazGames
Audio Edited by Mitch Cramer: https://twitter.com/heavyxeyed
Thumbnail by HotCyder: https://twitter.com/HotCyder
#achievements #platinum #completionist
00:00:00 My Problem With Completing Games
00:02:59 The Best (and Worst) Types of Rewards
00:05:49 Why Breath of the Wild Shouldn't Be Completed
00:07:33 Encouraging Playstyles Through Achievements
00:10:37 Who Should Achievements Be Made For?
00:12:07 The Narrative of Completion
00:15:03 Sponsor