Hi and thanks for joining me in this devlog video! It's been a while since I've worked on Formbound (aka the weird shooter game) and I'm making some changes to the way I do game development. In this video I show what I've learned over the last couple years and I go over what I've built for the shooter game over the last 1.5 months after releasing my first steam game Walter Walnut.
Twitter: https://x.com/CodeerDev
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Music:
LVDS on soundcloud: https://soundcloud.com/lvdsmusic
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