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In this Unity tutorial, I'll show you how to create an aim line (or a trajectory line, whatever you want to call it.)
And since solid lines are boring, I'll also show you how to animate it using shadergraph!
Link to Download the FREE 2D Asset Pack seen in this tutorial:
https://assetpack.sasquatchbstudios.com/
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Contents of This Video: ------------------------------------------
00:00 - Intro + Scene Explanation
00:24 - Coding the Trajectory Line
03:45 - Setting Up the Shadergraph basics
05:41 - Animating our Aim Line in Shadergraph
Who We Are-------------------------------------
If you're new to our channel, we're Brandon & Nikki from Sasquatch B Studios. We sold our house to start our game studio, and work full time on building our business and making our game, Veil of Maia.
Wishlist our Games:
Wishlist Samurado on Steam! - https://store.steampowered.com/app/2343270/Samurado/
Wishlist Veil of Maia! - https://store.steampowered.com/app/1948230/Veil_of_Maia/
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