Cloth can be pretty tough to get right in Blender... In this video let's explore three easy features that can make the cloth simulation pipeline bend and fold with ease. 😅 👇
Learn all about sculpting fabric using clay in this course from CG Cookie: https://b3d.cgcookie.com/clay-fabric-yt
You can also learn how to paint realistic fabric wrinkles and folds in this short course: https://b3d.cgcookie.com/shade-fabric-yt
If you have dared to explore the cloth physics properties available in Blender, you are likely
aware of just how many buttons, sliders, and numbers are involved in working with cloth
simulations.
While there are a lot of small-scale tweaks that you can make to things such as the
air viscosity and mass of the cloth, there really is limited out-of-the-box control for how you can
interact with your simulation from a dynamic standpoint. You’ll find endless use-cases to fold
and drape cloth, but very little in the way of tools to get that done.
In this video, we unlock your cloth-control by exploring three small features that when used
together can exercise great influence over the manipulation and design of your fabrics. By
keeping things simple, we are going to enable ourselves to develop interesting cloth designs all
in realtime, making tweaks incredibly fast and efficient!
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