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Create Grass in Substance Designer from Scratch

Jeremy Seiner 22,372 4 years ago
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Today we're going to create a grass field texture in Substance Designer. We also work on managing our grayscale height values by optimizing the use of our histogram using the "histogram range" node. Download the finished graph to explore the nodes and play with the parameters: https://gumroad.com/l/dtAvW Create Stylized Rocks in Substance Designer: https://youtu.be/Cx1bkQagZLo Chapters: 00:00 - Introduction 02:00 - Starting a new graph 03:53 - Blade of grass base shape 12:20 - Clumping the grass together 16:50 - Scattering the clumps into a field 20:11 - Curvature nodes and starting roughness 24:33 - Starting the albedo/color 26:48 - Dead grass 28:31 - Starting blend line and histogram explanation 35:16 - Dirt/mud 43:34 - Rocks/pebbles 53:59 - Graph overview 55:13 - Finishing touches ------------------------------------------------------------------------------- Website: http://jeremyseiner.com/ Twitter: https://twitter.com/jeremyseiner Instagram: https://www.instagram.com/jezzadoes3d/ ------------------------------------------------------------------------------- Gear I Use Computer: https://amzn.to/2FPeTUO Monitor: https://amzn.to/38qZK7V Camera: https://amzn.to/3dN9U3y Lens: https://amzn.to/37wUpvl Mic: https://amzn.to/3eFIsFf Keyboard: https://amzn.to/35cj5rv Software in this Video Substance Designer

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