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Creating A 3d Game Asset (Full Process) | Maya, ZBrush, Substance Painter

Stu Lloyd (CG Stu) 52,929 9 months ago
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A quick run through of the entire pipeline involved in creating a low poly, stylised asset for use in game. (NOTE: You can still use this workflow for something other than a game, you would just use more polys and detail) Follow me here: https://www.instagram.com/stulloydart https://www.artstation.com/stulloydart #lowpoly #substancepainter #tutorial

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