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Explore how you can create and render a 3D stylized isometric kitchen scene in Autodesk 3ds Max and V-Ray. This tutorial is packed with valuable techniques and tips that you can apply to any type of isometric scene you'd like to create. We'll start by walking you through the process of creating the base geometry. Following that, we demonstrate how to set up the camera and adjust its settings to achieve the desired isometric look. Moving forward, we'll delve into creating materials that seamlessly match the stylized atmosphere of the scene. Last but not least, discover how to leverage the Chaos Cosmos library to populate your scene with 3D models and effortlessly apply ready-to-use materials to scene objects.
Download project files: https://drive.google.com/file/d/1F6Qrl9EXmZM46fAqkFyXcaR7Mksw3VwZ/view?usp=sharing
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