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In this video, I'll explain the process on how I created a stylized male character. I also used the new hair system for the grooming in Blender 3.3
Sculpting / modeling / texturing / grooming / rendering done in Blender
--Contents--
00:00 - intro/final render
00:07 - awesome stuff
00:43 - blockout
01:35 - sculpting the head
04:13 - modeling the eyelashes
04:27 - modeling the eyebrows
05:43 - retopology
07:43 - modeling the top (polo shirt)
08:57 - sculpting the seams
09:44 - uv unwrapping / texturing / shading the shirt
11:06 - sculpting the pores
11:48 - uv unwrapping / texturing the head
13:25 - grooming the eyebrows
14:27 - grooming the eyelashes
15:01 - grooming the hair
16:39 - grooming the mustache
17:00 - grooming the soul patch / beard
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