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Creating a Texture Effector in Niagara - Recreating Plexus Part 2

fastchaos 652 4 months ago
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Do you want this plugin? I’m making it now, so sign up and I’ll let you know when it’s ready: https://fastchaos.gumroad.com/subscribe How can you control a particle system with an image? I try and demystify the techniques and math behind this question. We’re looking in to how to offset particle positions using the luminance data of an image - and we’re building it from scratch! We cover everything from setting parameters directly, to what even is vector math, scratch pad modules and even how UV coordinates are just numbers too and we should accept them for who they really are. This video is the second in a series that will follow me diving down the rabbit hole of recreating Plexus using Niagara. Thomas Harle (@tharlevfx) explains the ‘Position’ data type: https://www.youtube.com/watch?v=Q1KjXidNU6Q ========= #ue4 #ue5 #fastchaos #fastchaostv #unrealengine #unrealengine5 #procedural fast chaos tv fastchaos fastchaostv

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