In this tutorial, you will learn how to procedurally create realistic wings in using Blender 4.3 Geometry Nodes! We will be using a lot of great techniques like Matrix Nodes to bend the wings!
📖 Use the code "WING" to get 30% off The Big Nodebook!!!
https://mtranimationgumroad.gumroad.com/l/thebignodebook/WING
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Get Access To The Project File:
Gumroad: https://mtranimationgumroad.gumroad.com/l/wing
Get the Startup File:
https://drive.google.com/file/d/1SJnv0WXwSafHAvzcWMwCx1jqi-Zni0Ps/view?usp=sharing
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Timestamps:
00:00 Flying opening
00:26 What will we do?
00:45 Creating the wing anatomy
06:46 The product everyone needs
07:35 First layer of feathers
13:00 Second and third layer of feathers
16:14 Add feathers to arm of wing
21:39 Bend the tips of the wing
24:25 Mirror the wing
25:09 Flapping wings
26:02 Fixing transparency issue
26:44 Tweaking some values to make it look better
28:00 Thank you for watching! :)