Check out my new procedural modelling bundle: https://www.nodegroup.xyz/procedural-columns-masterclass-bundle Check out the Pidgeon Toolbag here! https://pidgeontools.gumroad.com/l/PidgeonToolBag In this session we're going to be learning to recreate the Curve Deform modifier using Geometry Nodes with the addition of a few quality of life features! Grab my lesson files here: https://www.patreon.com/posts/94025920 $40 off a holographic display? Yes please. https://look.glass/erin Geometry Nodes Toolkit: https://gum.co/erintools Merch? https://erindale.threadless.com/ Discord: https://discord.gg/erindalexyz My Courses: https://www.futurly.com/s/store/courses/description/Blender-Parametric https://www.canopy.games/p/advanced-geometry-nodes-for-blender-3-3-1?product_id=4353058?affcode=379023_i5skfa8n https://www.canopy.games/p/bcs-geometry-nodes-3x?affcode=379023_i5skfa8n https://www.canopy.games/p/procedural-materials-in-blender?affcode=379023_i5skfa8n Contents: 00:00 - Intro 02:00 - Pidgeon Toolbag 05:15 - Setup scene 07:26 - Geometry Nodes setup 07:58 - How does curve deformation work? 10:05 - Creating curve space main axis 15:50 - Creating second axis 17:15 - Creating third axis 18:55 - Scaling by curve radius 20:30 - Creating a node group 21:24 - Setting up grouping 23:17 - Axis Selection 28:37 - Group ID Patreon: https://www.patreon.com/erindale Ko-fi: https://ko-fi.com/erindale Twitter: https://twitter.com/erindale_xyz Instagram: https://www.instagram.com/e.r.i.n.d.a.l.e/ Gumroad: https://gumroad.com/erindale Blender Market: https://blendermarket.com/creators/erindale