freeing the stepped generator/sample-and-hold from its random linearity and using it to create chaos through interference patterns. this is a patch explained by rob hordijk here: https://www.youtube.com/watch?v=yYdVi_I1UBM&list=PLKw0bc1wG1afu-3VHTOAXvoTQ2ulJ2rSN&index=5&ab_channel=ChrisDavid
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