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Dark Souls 2 Dissected #6 - Multiplayer Time Limits

illusory wall 264,290 2 years ago
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In this episode of Dark Souls II Dissected, we're doing a deep dive into the hidden multiplayer timer system. Unlike other Souls games, you only have a limited amount of time when you're a guest in a host's world, but the exact numbers involved have never been closely examined before. The shorter duration of time allowed by the Small White Sign Soapstone is explored and considered as a feature that would've been nice to have in Elden Ring as well. https://patreon.com/illusorywall 0:00 Introduction 0:46 Co-op Time Limits & Overview 4:28 Co-op Time Modifiers 7:07 Review of Enemy Values 14:20 Area Modifiers & Map Speculation 17:59 Boss Fights 19:02 PvP Time Limits 24:52 Inconsistent Timer Rate? 26:00 Closing Words In the video I forgot to credit Meowmaritus for creating the area list seen in the video: https://gist.github.com/Meowmaritus/8b921e13506a4eff387cfc66b86cd1b3 Doc with all enemy co-op timer subtraction values: https://docs.google.com/spreadsheets/d/1ufDr_7FhEOV_ckFDBBM1D8BqZtMZxl42EVybIQpv860/copy Dark Souls 2 Design Works interview translated by Peter Barnard: https://www.barnardtranslations.com/post/dark-souls-ii-design-works OnlyAfro - Silver Knight Shenanigans: https://www.youtube.com/watch?v=Ywyll7GUG5Q In addition to participating in a bunch of multiplayer for this video, FenoTheFox also provided some footage from his perspective: https://www.youtube.com/FenoTheFox

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