Part Two: https://youtu.be/iFr47Xhc2Ac?si=wJXJOjqkUyqPPSCV
Dark Souls 3 is a masterpiece… except when it’s not. Today, we’re diving headfirst into the hitboxes and frame data of some of the game’s most beloved, but notorious bosses!
Ever dodged Soul of Cinder’s attack, only to get clipped by God knows what?
Wondering how the Abyss Watchers still burn you to a crisp with their flame sword?
And let’s not forget Yhorm, who somehow manages to hit you with an AOE despite standing ten miles away.
From phantom range to questionable i-frames, this video dissects why dodging in DS3 sometimes feels like rolling the dice at FromSoftware’s casino of pain. If you’ve ever screamed “THAT DIDN’T HIT ME” at your screen, this one’s for you.
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0:00 Intro
01:02 High Lord Wolnir
02:36 Yhorm The Giant
04:16 Vordt of the Boreal Valley
05:56 Iudex Gundyr
08:42 Curse-Rotted Greatwood
10:42 Crystal Sage
11:45 Old Demon King
13:47 Abyss Watchers
15:22 Pontiff Sulyvahn
17:02 Soul of Cinder