In this video, I'll be covering one method that I use to create persistent data that can transfer between scenes using Singletons.
Check out my first game release on Itch.io! - https://melancholyjester.itch.io/the-tunnels-of-saint-mercy-road
Singletons in Unity (done right) - https://gamedevbeginner.com/singletons-in-unity-the-right-way/
UI Assets used - https://assetstore.unity.com/packages/2d/gui/icons/2d-casual-ui-hd-82080
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Game Dev, Game Development, Unity, Unity3D, Blender, Aseprite, Pixel Art, C#, Singleton, Singletons, Data Persistence, Global Variables, Global, Variables, Scenes, Data, Game Objects, health, Inventory, gold, tutorial