In this video we'll explore using the Animation Rigging package on non-humanoid ("Generic") models in Unity. The use case we'll use is creating a Stomp animation for a Llama!
?? As always, all code from this video is available on GitHub: https://github.com/llamacademy/chicken-defense
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? Resources:
⚫ Two Bone IK Constraint Documentation: https://docs.unity3d.com/Packages/[email protected]/manual/constraints/TwoBoneIKConstraint.html
⚫ Gun Series 12 Aiming with IK: https://youtu.be/chgLRjSaoXc
⚫ Animation Rigging Documentation: https://docs.unity3d.com/Packages/[email protected]
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Chapters:
00:00 Topic Introduction
01:28 Set Up Animation Rigging
05:33 Animate with Code - StompAnimation.cs
08:27 Configure the Animation
09:42 Complete Demo, Closing Thoughts, & How to Support LlamAcademy