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About This Demo
This Demo will give you access to 7 days of full gameplay, and Act 1 of the story.
Inspired by games like Papers, Please, and Strange Horticulture — Do No Harm is a game that combines Lovecraftian horror, Doctor Simulator, and a branching narrative where which villagers you kill or save matters.
In Do No Harm, survival hinges on the player’s ability to balance medicine, deduction, and their fraying sanity while facing the ultimate choice— Will you Do No Harm?
Here is the combination of features that makes the game exciting and fun:
Lovecraftian Atmosphere
Nightmarish entities that warp reality as you play, causing hallucinations, blocking your ability to interact with items, and even deceiving you about treatment results.
Anomalies creeping into your daily medical practice, impacting your Sanity.
Lovecraftian story involving the proxy war between Azathoth and Cthulhu over the island village and through it the world and humanity.
19-th century Doctor Simulator
Diagnose patients based on their symptoms
Use tools to narrow down treatment possibilities, and inject the patients with the medicine
Consult your Book of Medicine—a beautifully crafted grimoire-like guide.
Experiment with remedies inspired by Early Modern medicine, and hope they work… or brace for the consequences.
Rich Story & Multiple Endings
Reputation system impacting how villagers act around you
Each diagnosis, treatment, and moral decision impacts the outcome, leading to multiple endings.
Will you save the villagers, descend into madness, or uncover the truth behind the horrors?
#donoharm #diedevdie #gaming